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Indie Game Dev Pro Tips, Spring 2018 EditionHello friends! I’ve...

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Indie Game Dev Pro Tips, Spring 2018 Edition

Hello friends! I’ve compiled a list of indie game dev resources from me and Bekah (my partner-in-crime-and-other-things-too), hope these come in helpful in one way or another! To the best of my knowledge these things are basically relevant still, at the time of this post.

Also for the most part this will not so much be prescriptive advice but descriptions of what we’ve been up to lately. Ok ok ok

Getting Started

Breaking Into Games Indie or AAA? College or not? How can you start making games right now?

Notes on Freelancing When to say Yes, when to say No, what to look out for, and how to plan around it.

Publishing 101

What Do We Mean When We Say `Indiepocalypse`? A bunch of devs share numbers and reports from the front lines

Notes on Indie Publishing Quick overview of the current state of publishing deals available to indie devs.

Help I’m A Producer Now

Managing Tasks Some thoughts on when to start tracking and what to track and the underlying goal of all this stuff.

Collaborative Planning A breakdown of what we do internally to build group confidence in discipline-specific outcomes. Or, how we decide what to work on next together.

What Do I Make Though

Deciding What To Make Walking through some of the steps or questions or inquiries we use to figure out what kind of resources we should put into our next game idea.

Screenshot Theory A lot more people will see screenshots of your game than will be playing your game. A strong tentpole and some thoughtful layout work can make a big difference.


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